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# -*- coding: utf8 -*-
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# Общественное достояние, 2023, Алексей Безбородов (Alexei Bezborodov) <AlexeiBv+mirocod_platform_bot@narod.ru>
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# Языки
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from bot_sys import bot_bd, log, keyboard, user_access, user_messages
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from bot_modules import start, access, groups, messages
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from template import bd_item_view, simple_message, bd_item_delete, bd_item_edit, bd_item, bd_item_add
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from aiogram import types
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from aiogram.dispatcher import FSMContext
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from aiogram.dispatcher.filters.state import State, StatesGroup
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from aiogram.dispatcher import Dispatcher
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import sqlite3
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class FSMCreateLanguage(StatesGroup):
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name = State()
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desc = State()
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photo = State()
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class FSMEditLanguagePhotoItem(StatesGroup):
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item_field = State()
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class FSMEditLanguageNameItem(StatesGroup):
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item_field = State()
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class FSMEditLanguageDeskItem(StatesGroup):
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item_field = State()
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class FSMEditLanguageAccessItem(StatesGroup):
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item_field = State()
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# ---------------------------------------------------------
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# БД
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module_name = 'languages'
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table_name = module_name
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key_name = 'languageID'
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name_field = 'languageName'
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desc_field = 'languageDesc'
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photo_field = 'languagePhoto'
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access_field = 'languageAccess'
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create_datetime_field = 'languageCreateDateTime'
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init_bd_cmds = [f'''CREATE TABLE IF NOT EXISTS {table_name}(
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{key_name} INTEGER PRIMARY KEY,
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{name_field} TEXT,
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{desc_field} TEXT,
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{photo_field} TEXT,
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{access_field} TEXT,
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{create_datetime_field} TEXT,
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UNIQUE({key_name}),
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UNIQUE({name_field})
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)''',
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f"INSERT OR IGNORE INTO module_access (modName, modAccess, itemDefaultAccess) VALUES ('{module_name}', '{user_access.user_access_group_all}=-', '{user_access.user_access_group_all}=-');"
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]
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# ---------------------------------------------------------
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# Сообщения
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languages_button_name = "⚑ Языки"
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base_language_message = f'''
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<b>{languages_button_name}</b>
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'''
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list_language_button_name = "📃 Список языков"
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select_language_message = '''
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Пожалуйста, выберите язык:
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'''
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error_find_proj_message = '''
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❌ Ошибка, язык не найден
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'''
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language_open_message = f'''
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<b>Язык: #{name_field}</b>
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#{desc_field}
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Время создания: #{create_datetime_field}
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'''
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# Создание языка
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add_language_button_name = "✅ Добавить язык"
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language_create_name_message = '''
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Создание языка. Шаг №1
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Введите название языка:
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'''
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language_create_desc_message = '''
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Создание языка. Шаг №2
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Введите описание языка:
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'''
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language_create_photo_message = '''
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Создание языка. Шаг №3
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Загрузите обложку для языка (Фото):
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Она будет отображаться в его описании.
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'''
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language_success_create_message = '''✅ Язык успешно добавлен!'''
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# Редактирование языка.
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edit_language_button_name = "🛠 Редактировать язык"
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language_start_edit_message= '''
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Пожалуйста, выберите действие:
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'''
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language_select_to_edit_message = '''
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Выберите язык, который вы хотите отредактировать.
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'''
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edit_language_photo_button_name = "☐ Изменить изображение в языке"
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language_edit_photo_message = '''
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Загрузите новую обложку для языка (Фото):
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Она будет отображаться в его описании.
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'''
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edit_language_name_button_name = "≂ Изменить название в языке"
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language_edit_name_message = f'''
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Текущее название языка:
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#{name_field}
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Введите новое название языка:
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'''
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edit_language_desc_button_name = "𝌴 Изменить описание в языке"
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language_edit_desc_message = f'''
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Текущее описание языка:
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#{desc_field}
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Введите новое описание языка:
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'''
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edit_language_access_button_name = "✋ Изменить доступ к языку"
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language_edit_access_message = f'''
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Текущий доступ к языку:
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#{access_field}
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{user_access.user_access_readme}
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Введите новую строку доступа:
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'''
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language_success_edit_message = '''✅ Язык успешно отредактирован!'''
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# Удаление языка
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del_language_button_name = "❌ Удалить язык"
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language_select_to_delete_message = '''
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Выберите язык, которое вы хотите удалить.
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'''
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language_success_delete_message = '''✅ Язык успешно удален!'''
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# ---------------------------------------------------------
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# Работа с кнопками
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def GetEditLanguageKeyboardButtons(a_Language, a_UserGroups):
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cur_buttons = GetModuleButtons() + [
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keyboard.ButtonWithAccess(edit_language_photo_button_name, user_access.AccessMode.EDIT, GetAccess()),
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keyboard.ButtonWithAccess(edit_language_name_button_name, user_access.AccessMode.EDIT, GetAccess()),
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keyboard.ButtonWithAccess(edit_language_desc_button_name, user_access.AccessMode.EDIT, GetAccess()),
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keyboard.ButtonWithAccess(edit_language_access_button_name, user_access.AccessMode.ACCEES_EDIT, GetAccess()),
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]
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mods = [start]
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return keyboard.MakeKeyboard(keyboard.GetButtons(mods) + cur_buttons, a_UserGroups)
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def GetStartLanguageKeyboardButtons(a_Language, a_UserGroups):
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cur_buttons = [
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keyboard.ButtonWithAccess(list_language_button_name, user_access.AccessMode.VIEW, GetAccess()),
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keyboard.ButtonWithAccess(add_language_button_name, user_access.AccessMode.ADD, GetAccess()),
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keyboard.ButtonWithAccess(del_language_button_name, user_access.AccessMode.DELETE, GetAccess()),
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keyboard.ButtonWithAccess(edit_language_button_name, user_access.AccessMode.EDIT, GetAccess())
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]
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mods = [start, messages]
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return keyboard.MakeKeyboard(keyboard.GetButtons(mods) + cur_buttons, a_UserGroups)
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def GetViewItemInlineKeyboardTemplate(a_ItemID):
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def GetViewItemInlineKeyboard(a_Message, a_UserGroups):
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cur_buttons = [
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keyboard.InlineButtonWithAccess(messages.list_message_button_name, messages.select_messages_prefix, a_ItemID, GetAccess(), user_access.AccessMode.VIEW),
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]
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return keyboard.MakeInlineKeyboard(cur_buttons, a_UserGroups)
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return GetViewItemInlineKeyboard
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# ---------------------------------------------------------
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# Обработка языков
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# стартовое язык
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async def LanguagesOpen(a_Language : types.message, state = None):
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return simple_message.WorkFuncResult(base_language_message)
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def GetButtonNameAndKeyValueAndAccess(a_Item):
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# languageName languageID languageAccess
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return a_Item[1], a_Item[0], a_Item[4]
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def ShowMessageTemplate(a_StringLanguage, keyboard_template_func = None):
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async def ShowLanguage(a_CallbackQuery : types.CallbackQuery, a_Item):
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if (len(a_Item) < 6):
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return simple_message.WorkFuncResult(error_find_proj_message)
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msg = a_StringLanguage.\
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replace(f'#{name_field}', a_Item[1]).\
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replace(f'#{desc_field}', a_Item[2]).\
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replace(f'#{create_datetime_field}', a_Item[5]).\
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replace(f'#{access_field}', a_Item[4])
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keyboard_func = None
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if keyboard_template_func:
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keyboard_func = keyboard_template_func(a_Item[0])
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return simple_message.WorkFuncResult(msg, photo_id = a_Item[3], item_access = a_Item[4], keyboard_func = keyboard_func)
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return ShowLanguage
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def SimpleMessageTemplateLegacy(a_StringLanguage):
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async def ShowLanguage(a_CallbackQuery : types.CallbackQuery, a_Item):
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return simple_message.WorkFuncResult(a_StringLanguage)
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return ShowLanguage
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# Удаление языка
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async def LanguagePreDelete(a_CallbackQuery : types.CallbackQuery, a_Item):
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if (len(a_Item) < 6):
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return simple_message.WorkFuncResult(error_find_proj_message)
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access = a_Item[4]
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return simple_message.WorkFuncResult('', None, item_access = access)
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async def LanguagePostDelete(a_CallbackQuery : types.CallbackQuery, a_ItemID):
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log.Success(f'Язык №{a_ItemID} был удалён пользователем {a_CallbackQuery.from_user.id}.')
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#TODO: удалить вложенные
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FlushLanguages()
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return simple_message.WorkFuncResult(language_success_delete_message)
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# ---------------------------------------------------------
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# Работа с базой данных языков
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def AddBDItemFunc(a_ItemData, a_UserID):
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res, error = bot_bd.SQLRequestToBD(f'INSERT INTO {table_name}({photo_field}, {name_field}, {desc_field}, {access_field}, {create_datetime_field}) VALUES(?, ?, ?, ?, {bot_bd.GetBDDateTimeNow()})',
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commit = True, return_error = True, param = (a_ItemData[photo_field], a_ItemData[name_field], a_ItemData[desc_field], access.GetItemDefaultAccessForModule(module_name) + f";{a_UserID}=+"))
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if error:
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log.Error(f'Пользоватлель {a_UserID}. Ошибка добавления записи в таблицу {table_name} ({a_ItemData[photo_field]}, {a_ItemData[name_field]}, {a_ItemData[desc_field]}, {access.GetItemDefaultAccessForModule(module_name)}).')
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else:
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log.Success(f'Пользоватлель {a_UserID}. Добавлена запись в таблицу {table_name} ({a_ItemData[photo_field]}, {a_ItemData[name_field]}, {a_ItemData[desc_field]}, {access.GetItemDefaultAccessForModule(module_name)}).')
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FlushLanguages()
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return res, error
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# ---------------------------------------------------------
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# API
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def AddOrIgnoreLang(a_Lang : str):
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res, error = bot_bd.SQLRequestToBD(f'INSERT OR IGNORE INTO {table_name}({photo_field}, {name_field}, {desc_field}, {access_field}, {create_datetime_field}) VALUES(?, ?, ?, ?, {bot_bd.GetBDDateTimeNow()})',
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commit = True, return_error = True, param = (0, a_Lang, '', access.GetItemDefaultAccessForModule(module_name)))
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g_languages = {}
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def GetLangID(a_Lang):
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global g_languages
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return g_languages.get(a_Lang, None)
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def GetLangName(a_LangID):
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global g_languages
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for lang_name, lang_id in g_languages:
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if a_LangID == lang_id:
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return lang_name
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return user_messages.default_language
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def FlushLanguages():
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global g_languages
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msg = user_messages.GetMessages()
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for lang, msg_dict in msg.items():
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AddOrIgnoreLang(lang)
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langs = bd_item.GetAllItemsTemplate(table_name)()
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if langs:
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for l in langs:
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g_languages[l[1]] = str(l[0])
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print('FlushLanguages', g_languages)
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# Инициализация БД
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def GetInitBDCommands():
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return init_bd_cmds
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def GetAccess():
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return access.GetAccessForModule(module_name)
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# Доступные кнопки
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def GetModuleButtons():
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return [
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keyboard.ButtonWithAccess(languages_button_name, user_access.AccessMode.VIEW, GetAccess()),
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]
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# Обработка кнопок
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def RegisterHandlers(dp : Dispatcher):
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defaul_keyboard_func = GetStartLanguageKeyboardButtons
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# Список языков
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dp.register_message_handler(simple_message.SimpleMessageTemplateLegacy(LanguagesOpen, defaul_keyboard_func, GetAccess), text = languages_button_name)
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bd_item_view.FirstSelectAndShowBDItemRegisterHandlers(dp, \
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list_language_button_name, \
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table_name, \
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key_name, \
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ShowMessageTemplate(language_open_message, GetViewItemInlineKeyboardTemplate), \
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GetButtonNameAndKeyValueAndAccess, \
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select_language_message, \
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GetAccess, \
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defaul_keyboard_func\
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)
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# Удаление языка
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bd_item_delete.DeleteBDItemRegisterHandlers(dp, \
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None, \
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bd_item.GetCheckForTextFunc(del_language_button_name), \
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table_name, \
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key_name, \
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None, \
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LanguagePreDelete, \
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LanguagePostDelete, \
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GetButtonNameAndKeyValueAndAccess, \
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select_language_message, \
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GetAccess, \
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defaul_keyboard_func\
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)
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# Добавление языка
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bd_item_add.AddBDItem3RegisterHandlers(dp, \
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bd_item.GetCheckForTextFunc(add_language_button_name), \
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FSMCreateLanguage,\
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FSMCreateLanguage.name,\
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FSMCreateLanguage.desc, \
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FSMCreateLanguage.photo,\
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AddBDItemFunc, \
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SimpleMessageTemplateLegacy(language_create_name_message), \
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SimpleMessageTemplateLegacy(language_create_desc_message), \
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SimpleMessageTemplateLegacy(language_create_photo_message), \
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SimpleMessageTemplateLegacy(language_success_create_message), \
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None,\
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None, \
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None, \
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name_field, \
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desc_field, \
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photo_field, \
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GetButtonNameAndKeyValueAndAccess, \
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GetAccess, \
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GetStartLanguageKeyboardButtons\
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)
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# Редактирование языка
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edit_keyboard_func = GetEditLanguageKeyboardButtons
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def RegisterEdit(a_ButtonName, a_FSM, a_EditLanguage, a_FieldName, a_FieldType, a_AccessMode = user_access.AccessMode.EDIT):
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bd_item_edit.EditBDItemRegisterHandlers(dp, \
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None, \
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a_FSM, \
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bd_item.GetCheckForTextFunc(a_ButtonName), \
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language_select_to_edit_message, \
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ShowMessageTemplate(a_EditLanguage), \
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ShowMessageTemplate(language_success_edit_message), \
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table_name, \
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key_name, \
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None, \
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a_FieldName, \
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GetButtonNameAndKeyValueAndAccess, \
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GetAccess, \
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edit_keyboard_func, \
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access_mode = a_AccessMode, \
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field_type = a_FieldType\
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)
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dp.register_message_handler(simple_message.InfoMessageTemplateLegacy(language_start_edit_message, edit_keyboard_func, GetAccess, access_mode = user_access.AccessMode.EDIT), text = edit_language_button_name)
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RegisterEdit(edit_language_photo_button_name, FSMEditLanguagePhotoItem, language_edit_photo_message, photo_field, bd_item.FieldType.photo)
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RegisterEdit(edit_language_name_button_name, FSMEditLanguageNameItem, language_edit_name_message, name_field, bd_item.FieldType.text)
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RegisterEdit(edit_language_desc_button_name, FSMEditLanguageDeskItem, language_edit_desc_message, desc_field, bd_item.FieldType.text)
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RegisterEdit(edit_language_access_button_name, FSMEditLanguageAccessItem, language_edit_access_message, access_field, bd_item.FieldType.text)
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