Платформа ЦРНП "Мирокод" для разработки проектов
https://git.mirocod.ru
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
265 lines
8.1 KiB
265 lines
8.1 KiB
// Copyright 2020 The Gitea Authors. All rights reserved. |
|
// Use of this source code is governed by a MIT-style |
|
// license that can be found in the LICENSE file. |
|
|
|
package queue |
|
|
|
import ( |
|
"context" |
|
"sync" |
|
"time" |
|
|
|
"code.gitea.io/gitea/modules/log" |
|
) |
|
|
|
// PersistableChannelUniqueQueueType is the type for persistable queue |
|
const PersistableChannelUniqueQueueType Type = "unique-persistable-channel" |
|
|
|
// PersistableChannelUniqueQueueConfiguration is the configuration for a PersistableChannelUniqueQueue |
|
type PersistableChannelUniqueQueueConfiguration struct { |
|
Name string |
|
DataDir string |
|
BatchLength int |
|
QueueLength int |
|
Timeout time.Duration |
|
MaxAttempts int |
|
Workers int |
|
MaxWorkers int |
|
BlockTimeout time.Duration |
|
BoostTimeout time.Duration |
|
BoostWorkers int |
|
} |
|
|
|
// PersistableChannelUniqueQueue wraps a channel queue and level queue together |
|
// |
|
// Please note that this Queue does not guarantee that a particular |
|
// task cannot be processed twice or more at the same time. Uniqueness is |
|
// only guaranteed whilst the task is waiting in the queue. |
|
type PersistableChannelUniqueQueue struct { |
|
channelQueue *ChannelUniqueQueue |
|
delayedStarter |
|
lock sync.Mutex |
|
closed chan struct{} |
|
} |
|
|
|
// NewPersistableChannelUniqueQueue creates a wrapped batched channel queue with persistable level queue backend when shutting down |
|
// This differs from a wrapped queue in that the persistent queue is only used to persist at shutdown/terminate |
|
func NewPersistableChannelUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error) { |
|
configInterface, err := toConfig(PersistableChannelUniqueQueueConfiguration{}, cfg) |
|
if err != nil { |
|
return nil, err |
|
} |
|
config := configInterface.(PersistableChannelUniqueQueueConfiguration) |
|
|
|
channelUniqueQueue, err := NewChannelUniqueQueue(handle, ChannelUniqueQueueConfiguration{ |
|
WorkerPoolConfiguration: WorkerPoolConfiguration{ |
|
QueueLength: config.QueueLength, |
|
BatchLength: config.BatchLength, |
|
BlockTimeout: config.BlockTimeout, |
|
BoostTimeout: config.BoostTimeout, |
|
BoostWorkers: config.BoostWorkers, |
|
MaxWorkers: config.MaxWorkers, |
|
}, |
|
Workers: config.Workers, |
|
Name: config.Name + "-channel", |
|
}, exemplar) |
|
if err != nil { |
|
return nil, err |
|
} |
|
|
|
// the level backend only needs temporary workers to catch up with the previously dropped work |
|
levelCfg := LevelUniqueQueueConfiguration{ |
|
ByteFIFOQueueConfiguration: ByteFIFOQueueConfiguration{ |
|
WorkerPoolConfiguration: WorkerPoolConfiguration{ |
|
QueueLength: config.QueueLength, |
|
BatchLength: config.BatchLength, |
|
BlockTimeout: 1 * time.Second, |
|
BoostTimeout: 5 * time.Minute, |
|
BoostWorkers: 1, |
|
MaxWorkers: 5, |
|
}, |
|
Workers: 0, |
|
Name: config.Name + "-level", |
|
}, |
|
DataDir: config.DataDir, |
|
} |
|
|
|
queue := &PersistableChannelUniqueQueue{ |
|
channelQueue: channelUniqueQueue.(*ChannelUniqueQueue), |
|
closed: make(chan struct{}), |
|
} |
|
|
|
levelQueue, err := NewLevelUniqueQueue(func(data ...Data) { |
|
for _, datum := range data { |
|
err := queue.Push(datum) |
|
if err != nil && err != ErrAlreadyInQueue { |
|
log.Error("Unable push to channelled queue: %v", err) |
|
} |
|
} |
|
}, levelCfg, exemplar) |
|
if err == nil { |
|
queue.delayedStarter = delayedStarter{ |
|
internal: levelQueue.(*LevelUniqueQueue), |
|
name: config.Name, |
|
} |
|
|
|
_ = GetManager().Add(queue, PersistableChannelUniqueQueueType, config, exemplar) |
|
return queue, nil |
|
} |
|
if IsErrInvalidConfiguration(err) { |
|
// Retrying ain't gonna make this any better... |
|
return nil, ErrInvalidConfiguration{cfg: cfg} |
|
} |
|
|
|
queue.delayedStarter = delayedStarter{ |
|
cfg: levelCfg, |
|
underlying: LevelUniqueQueueType, |
|
timeout: config.Timeout, |
|
maxAttempts: config.MaxAttempts, |
|
name: config.Name, |
|
} |
|
_ = GetManager().Add(queue, PersistableChannelUniqueQueueType, config, exemplar) |
|
return queue, nil |
|
} |
|
|
|
// Name returns the name of this queue |
|
func (q *PersistableChannelUniqueQueue) Name() string { |
|
return q.delayedStarter.name |
|
} |
|
|
|
// Push will push the indexer data to queue |
|
func (q *PersistableChannelUniqueQueue) Push(data Data) error { |
|
return q.PushFunc(data, nil) |
|
} |
|
|
|
// PushFunc will push the indexer data to queue |
|
func (q *PersistableChannelUniqueQueue) PushFunc(data Data, fn func() error) error { |
|
select { |
|
case <-q.closed: |
|
return q.internal.(UniqueQueue).PushFunc(data, fn) |
|
default: |
|
return q.channelQueue.PushFunc(data, fn) |
|
} |
|
} |
|
|
|
// Has will test if the queue has the data |
|
func (q *PersistableChannelUniqueQueue) Has(data Data) (bool, error) { |
|
// This is more difficult... |
|
has, err := q.channelQueue.Has(data) |
|
if err != nil || has { |
|
return has, err |
|
} |
|
q.lock.Lock() |
|
defer q.lock.Unlock() |
|
if q.internal == nil { |
|
return false, nil |
|
} |
|
return q.internal.(UniqueQueue).Has(data) |
|
} |
|
|
|
// Run starts to run the queue |
|
func (q *PersistableChannelUniqueQueue) Run(atShutdown, atTerminate func(func())) { |
|
log.Debug("PersistableChannelUniqueQueue: %s Starting", q.delayedStarter.name) |
|
|
|
q.lock.Lock() |
|
if q.internal == nil { |
|
err := q.setInternal(atShutdown, func(data ...Data) { |
|
for _, datum := range data { |
|
err := q.Push(datum) |
|
if err != nil && err != ErrAlreadyInQueue { |
|
log.Error("Unable push to channelled queue: %v", err) |
|
} |
|
} |
|
}, q.channelQueue.exemplar) |
|
q.lock.Unlock() |
|
if err != nil { |
|
log.Fatal("Unable to create internal queue for %s Error: %v", q.Name(), err) |
|
return |
|
} |
|
} else { |
|
q.lock.Unlock() |
|
} |
|
atShutdown(q.Shutdown) |
|
atTerminate(q.Terminate) |
|
_ = q.channelQueue.AddWorkers(q.channelQueue.workers, 0) |
|
|
|
if luq, ok := q.internal.(*LevelUniqueQueue); ok && luq.ByteFIFOUniqueQueue.byteFIFO.Len(luq.shutdownCtx) != 0 { |
|
// Just run the level queue - we shut it down once it's flushed |
|
go q.internal.Run(func(_ func()) {}, func(_ func()) {}) |
|
go func() { |
|
_ = q.internal.Flush(0) |
|
log.Debug("LevelUniqueQueue: %s flushed so shutting down", q.internal.(*LevelUniqueQueue).Name()) |
|
q.internal.(*LevelUniqueQueue).Shutdown() |
|
GetManager().Remove(q.internal.(*LevelUniqueQueue).qid) |
|
}() |
|
} else { |
|
log.Debug("PersistableChannelUniqueQueue: %s Skipping running the empty level queue", q.delayedStarter.name) |
|
q.internal.(*LevelUniqueQueue).Shutdown() |
|
GetManager().Remove(q.internal.(*LevelUniqueQueue).qid) |
|
} |
|
|
|
} |
|
|
|
// Flush flushes the queue |
|
func (q *PersistableChannelUniqueQueue) Flush(timeout time.Duration) error { |
|
return q.channelQueue.Flush(timeout) |
|
} |
|
|
|
// FlushWithContext flushes the queue |
|
func (q *PersistableChannelUniqueQueue) FlushWithContext(ctx context.Context) error { |
|
return q.channelQueue.FlushWithContext(ctx) |
|
} |
|
|
|
// IsEmpty checks if a queue is empty |
|
func (q *PersistableChannelUniqueQueue) IsEmpty() bool { |
|
return q.channelQueue.IsEmpty() |
|
} |
|
|
|
// Shutdown processing this queue |
|
func (q *PersistableChannelUniqueQueue) Shutdown() { |
|
log.Trace("PersistableChannelUniqueQueue: %s Shutting down", q.delayedStarter.name) |
|
q.lock.Lock() |
|
select { |
|
case <-q.closed: |
|
q.lock.Unlock() |
|
return |
|
default: |
|
if q.internal != nil { |
|
q.internal.(*LevelUniqueQueue).Shutdown() |
|
} |
|
close(q.closed) |
|
q.lock.Unlock() |
|
} |
|
|
|
log.Trace("PersistableChannelUniqueQueue: %s Cancelling pools", q.delayedStarter.name) |
|
q.internal.(*LevelUniqueQueue).baseCtxCancel() |
|
q.channelQueue.baseCtxCancel() |
|
log.Trace("PersistableChannelUniqueQueue: %s Waiting til done", q.delayedStarter.name) |
|
q.channelQueue.Wait() |
|
q.internal.(*LevelUniqueQueue).Wait() |
|
// Redirect all remaining data in the chan to the internal channel |
|
close(q.channelQueue.dataChan) |
|
log.Trace("PersistableChannelUniqueQueue: %s Redirecting remaining data", q.delayedStarter.name) |
|
for data := range q.channelQueue.dataChan { |
|
_ = q.internal.Push(data) |
|
} |
|
log.Trace("PersistableChannelUniqueQueue: %s Done Redirecting remaining data", q.delayedStarter.name) |
|
|
|
log.Debug("PersistableChannelUniqueQueue: %s Shutdown", q.delayedStarter.name) |
|
} |
|
|
|
// Terminate this queue and close the queue |
|
func (q *PersistableChannelUniqueQueue) Terminate() { |
|
log.Trace("PersistableChannelUniqueQueue: %s Terminating", q.delayedStarter.name) |
|
q.Shutdown() |
|
q.lock.Lock() |
|
defer q.lock.Unlock() |
|
if q.internal != nil { |
|
q.internal.(*LevelUniqueQueue).Terminate() |
|
} |
|
log.Debug("PersistableChannelUniqueQueue: %s Terminated", q.delayedStarter.name) |
|
} |
|
|
|
func init() { |
|
queuesMap[PersistableChannelUniqueQueueType] = NewPersistableChannelUniqueQueue |
|
}
|
|
|