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658 lines
14 KiB
658 lines
14 KiB
package redis |
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import ( |
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"context" |
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"errors" |
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"fmt" |
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"math/rand" |
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"strconv" |
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"sync" |
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"sync/atomic" |
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"time" |
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"github.com/go-redis/redis/internal" |
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"github.com/go-redis/redis/internal/consistenthash" |
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"github.com/go-redis/redis/internal/hashtag" |
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"github.com/go-redis/redis/internal/pool" |
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) |
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// Hash is type of hash function used in consistent hash. |
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type Hash consistenthash.Hash |
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var errRingShardsDown = errors.New("redis: all ring shards are down") |
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// RingOptions are used to configure a ring client and should be |
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// passed to NewRing. |
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type RingOptions struct { |
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// Map of name => host:port addresses of ring shards. |
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Addrs map[string]string |
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// Frequency of PING commands sent to check shards availability. |
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// Shard is considered down after 3 subsequent failed checks. |
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HeartbeatFrequency time.Duration |
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// Hash function used in consistent hash. |
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// Default is crc32.ChecksumIEEE. |
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Hash Hash |
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// Number of replicas in consistent hash. |
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// Default is 100 replicas. |
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// |
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// Higher number of replicas will provide less deviation, that is keys will be |
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// distributed to nodes more evenly. |
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// |
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// Following is deviation for common nreplicas: |
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// -------------------------------------------------------- |
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// | nreplicas | standard error | 99% confidence interval | |
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// | 10 | 0.3152 | (0.37, 1.98) | |
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// | 100 | 0.0997 | (0.76, 1.28) | |
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// | 1000 | 0.0316 | (0.92, 1.09) | |
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// -------------------------------------------------------- |
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// |
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// See https://arxiv.org/abs/1406.2294 for reference |
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HashReplicas int |
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// Following options are copied from Options struct. |
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OnConnect func(*Conn) error |
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DB int |
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Password string |
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MaxRetries int |
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MinRetryBackoff time.Duration |
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MaxRetryBackoff time.Duration |
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DialTimeout time.Duration |
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ReadTimeout time.Duration |
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WriteTimeout time.Duration |
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PoolSize int |
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MinIdleConns int |
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MaxConnAge time.Duration |
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PoolTimeout time.Duration |
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IdleTimeout time.Duration |
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IdleCheckFrequency time.Duration |
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} |
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func (opt *RingOptions) init() { |
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if opt.HeartbeatFrequency == 0 { |
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opt.HeartbeatFrequency = 500 * time.Millisecond |
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} |
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if opt.HashReplicas == 0 { |
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opt.HashReplicas = 100 |
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} |
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switch opt.MinRetryBackoff { |
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case -1: |
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opt.MinRetryBackoff = 0 |
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case 0: |
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opt.MinRetryBackoff = 8 * time.Millisecond |
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} |
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switch opt.MaxRetryBackoff { |
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case -1: |
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opt.MaxRetryBackoff = 0 |
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case 0: |
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opt.MaxRetryBackoff = 512 * time.Millisecond |
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} |
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} |
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func (opt *RingOptions) clientOptions() *Options { |
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return &Options{ |
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OnConnect: opt.OnConnect, |
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DB: opt.DB, |
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Password: opt.Password, |
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DialTimeout: opt.DialTimeout, |
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ReadTimeout: opt.ReadTimeout, |
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WriteTimeout: opt.WriteTimeout, |
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PoolSize: opt.PoolSize, |
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MinIdleConns: opt.MinIdleConns, |
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MaxConnAge: opt.MaxConnAge, |
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PoolTimeout: opt.PoolTimeout, |
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IdleTimeout: opt.IdleTimeout, |
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IdleCheckFrequency: opt.IdleCheckFrequency, |
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} |
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} |
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//------------------------------------------------------------------------------ |
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type ringShard struct { |
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Client *Client |
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down int32 |
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} |
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func (shard *ringShard) String() string { |
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var state string |
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if shard.IsUp() { |
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state = "up" |
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} else { |
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state = "down" |
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} |
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return fmt.Sprintf("%s is %s", shard.Client, state) |
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} |
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func (shard *ringShard) IsDown() bool { |
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const threshold = 3 |
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return atomic.LoadInt32(&shard.down) >= threshold |
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} |
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func (shard *ringShard) IsUp() bool { |
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return !shard.IsDown() |
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} |
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// Vote votes to set shard state and returns true if state was changed. |
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func (shard *ringShard) Vote(up bool) bool { |
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if up { |
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changed := shard.IsDown() |
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atomic.StoreInt32(&shard.down, 0) |
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return changed |
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} |
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if shard.IsDown() { |
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return false |
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} |
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atomic.AddInt32(&shard.down, 1) |
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return shard.IsDown() |
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} |
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//------------------------------------------------------------------------------ |
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type ringShards struct { |
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opt *RingOptions |
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mu sync.RWMutex |
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hash *consistenthash.Map |
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shards map[string]*ringShard // read only |
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list []*ringShard // read only |
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len int |
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closed bool |
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} |
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func newRingShards(opt *RingOptions) *ringShards { |
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return &ringShards{ |
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opt: opt, |
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hash: newConsistentHash(opt), |
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shards: make(map[string]*ringShard), |
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} |
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} |
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func (c *ringShards) Add(name string, cl *Client) { |
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shard := &ringShard{Client: cl} |
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c.hash.Add(name) |
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c.shards[name] = shard |
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c.list = append(c.list, shard) |
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} |
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func (c *ringShards) List() []*ringShard { |
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c.mu.RLock() |
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list := c.list |
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c.mu.RUnlock() |
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return list |
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} |
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func (c *ringShards) Hash(key string) string { |
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c.mu.RLock() |
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hash := c.hash.Get(key) |
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c.mu.RUnlock() |
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return hash |
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} |
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func (c *ringShards) GetByKey(key string) (*ringShard, error) { |
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key = hashtag.Key(key) |
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c.mu.RLock() |
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if c.closed { |
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c.mu.RUnlock() |
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return nil, pool.ErrClosed |
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} |
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hash := c.hash.Get(key) |
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if hash == "" { |
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c.mu.RUnlock() |
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return nil, errRingShardsDown |
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} |
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shard := c.shards[hash] |
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c.mu.RUnlock() |
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return shard, nil |
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} |
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func (c *ringShards) GetByHash(name string) (*ringShard, error) { |
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if name == "" { |
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return c.Random() |
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} |
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c.mu.RLock() |
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shard := c.shards[name] |
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c.mu.RUnlock() |
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return shard, nil |
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} |
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func (c *ringShards) Random() (*ringShard, error) { |
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return c.GetByKey(strconv.Itoa(rand.Int())) |
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} |
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// heartbeat monitors state of each shard in the ring. |
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func (c *ringShards) Heartbeat(frequency time.Duration) { |
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ticker := time.NewTicker(frequency) |
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defer ticker.Stop() |
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for range ticker.C { |
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var rebalance bool |
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c.mu.RLock() |
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if c.closed { |
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c.mu.RUnlock() |
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break |
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} |
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shards := c.list |
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c.mu.RUnlock() |
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for _, shard := range shards { |
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err := shard.Client.Ping().Err() |
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if shard.Vote(err == nil || err == pool.ErrPoolTimeout) { |
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internal.Logf("ring shard state changed: %s", shard) |
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rebalance = true |
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} |
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} |
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if rebalance { |
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c.rebalance() |
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} |
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} |
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} |
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// rebalance removes dead shards from the Ring. |
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func (c *ringShards) rebalance() { |
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hash := newConsistentHash(c.opt) |
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var shardsNum int |
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for name, shard := range c.shards { |
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if shard.IsUp() { |
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hash.Add(name) |
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shardsNum++ |
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} |
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} |
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c.mu.Lock() |
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c.hash = hash |
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c.len = shardsNum |
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c.mu.Unlock() |
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} |
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func (c *ringShards) Len() int { |
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c.mu.RLock() |
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l := c.len |
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c.mu.RUnlock() |
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return l |
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} |
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func (c *ringShards) Close() error { |
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c.mu.Lock() |
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defer c.mu.Unlock() |
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if c.closed { |
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return nil |
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} |
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c.closed = true |
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var firstErr error |
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for _, shard := range c.shards { |
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if err := shard.Client.Close(); err != nil && firstErr == nil { |
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firstErr = err |
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} |
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} |
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c.hash = nil |
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c.shards = nil |
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c.list = nil |
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return firstErr |
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} |
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//------------------------------------------------------------------------------ |
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// Ring is a Redis client that uses consistent hashing to distribute |
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// keys across multiple Redis servers (shards). It's safe for |
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// concurrent use by multiple goroutines. |
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// |
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// Ring monitors the state of each shard and removes dead shards from |
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// the ring. When a shard comes online it is added back to the ring. This |
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// gives you maximum availability and partition tolerance, but no |
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// consistency between different shards or even clients. Each client |
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// uses shards that are available to the client and does not do any |
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// coordination when shard state is changed. |
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// |
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// Ring should be used when you need multiple Redis servers for caching |
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// and can tolerate losing data when one of the servers dies. |
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// Otherwise you should use Redis Cluster. |
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type Ring struct { |
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cmdable |
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ctx context.Context |
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opt *RingOptions |
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shards *ringShards |
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cmdsInfoCache *cmdsInfoCache |
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process func(Cmder) error |
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processPipeline func([]Cmder) error |
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} |
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func NewRing(opt *RingOptions) *Ring { |
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opt.init() |
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ring := &Ring{ |
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opt: opt, |
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shards: newRingShards(opt), |
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} |
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ring.cmdsInfoCache = newCmdsInfoCache(ring.cmdsInfo) |
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ring.process = ring.defaultProcess |
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ring.processPipeline = ring.defaultProcessPipeline |
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ring.cmdable.setProcessor(ring.Process) |
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for name, addr := range opt.Addrs { |
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clopt := opt.clientOptions() |
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clopt.Addr = addr |
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ring.shards.Add(name, NewClient(clopt)) |
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} |
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go ring.shards.Heartbeat(opt.HeartbeatFrequency) |
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return ring |
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} |
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func (c *Ring) Context() context.Context { |
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if c.ctx != nil { |
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return c.ctx |
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} |
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return context.Background() |
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} |
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func (c *Ring) WithContext(ctx context.Context) *Ring { |
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if ctx == nil { |
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panic("nil context") |
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} |
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c2 := c.copy() |
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c2.ctx = ctx |
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return c2 |
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} |
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func (c *Ring) copy() *Ring { |
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cp := *c |
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return &cp |
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} |
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// Options returns read-only Options that were used to create the client. |
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func (c *Ring) Options() *RingOptions { |
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return c.opt |
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} |
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func (c *Ring) retryBackoff(attempt int) time.Duration { |
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return internal.RetryBackoff(attempt, c.opt.MinRetryBackoff, c.opt.MaxRetryBackoff) |
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} |
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// PoolStats returns accumulated connection pool stats. |
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func (c *Ring) PoolStats() *PoolStats { |
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shards := c.shards.List() |
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var acc PoolStats |
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for _, shard := range shards { |
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s := shard.Client.connPool.Stats() |
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acc.Hits += s.Hits |
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acc.Misses += s.Misses |
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acc.Timeouts += s.Timeouts |
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acc.TotalConns += s.TotalConns |
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acc.IdleConns += s.IdleConns |
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} |
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return &acc |
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} |
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// Len returns the current number of shards in the ring. |
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func (c *Ring) Len() int { |
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return c.shards.Len() |
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} |
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// Subscribe subscribes the client to the specified channels. |
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func (c *Ring) Subscribe(channels ...string) *PubSub { |
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if len(channels) == 0 { |
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panic("at least one channel is required") |
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} |
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shard, err := c.shards.GetByKey(channels[0]) |
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if err != nil { |
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// TODO: return PubSub with sticky error |
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panic(err) |
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} |
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return shard.Client.Subscribe(channels...) |
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} |
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// PSubscribe subscribes the client to the given patterns. |
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func (c *Ring) PSubscribe(channels ...string) *PubSub { |
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if len(channels) == 0 { |
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panic("at least one channel is required") |
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} |
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shard, err := c.shards.GetByKey(channels[0]) |
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if err != nil { |
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// TODO: return PubSub with sticky error |
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panic(err) |
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} |
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return shard.Client.PSubscribe(channels...) |
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} |
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// ForEachShard concurrently calls the fn on each live shard in the ring. |
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// It returns the first error if any. |
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func (c *Ring) ForEachShard(fn func(client *Client) error) error { |
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shards := c.shards.List() |
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var wg sync.WaitGroup |
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errCh := make(chan error, 1) |
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for _, shard := range shards { |
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if shard.IsDown() { |
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continue |
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} |
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wg.Add(1) |
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go func(shard *ringShard) { |
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defer wg.Done() |
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err := fn(shard.Client) |
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if err != nil { |
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select { |
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case errCh <- err: |
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default: |
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} |
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} |
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}(shard) |
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} |
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wg.Wait() |
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select { |
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case err := <-errCh: |
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return err |
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default: |
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return nil |
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} |
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} |
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func (c *Ring) cmdsInfo() (map[string]*CommandInfo, error) { |
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shards := c.shards.List() |
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firstErr := errRingShardsDown |
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for _, shard := range shards { |
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cmdsInfo, err := shard.Client.Command().Result() |
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if err == nil { |
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return cmdsInfo, nil |
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} |
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if firstErr == nil { |
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firstErr = err |
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} |
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} |
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return nil, firstErr |
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} |
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func (c *Ring) cmdInfo(name string) *CommandInfo { |
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cmdsInfo, err := c.cmdsInfoCache.Get() |
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if err != nil { |
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return nil |
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} |
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info := cmdsInfo[name] |
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if info == nil { |
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internal.Logf("info for cmd=%s not found", name) |
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} |
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return info |
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} |
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func (c *Ring) cmdShard(cmd Cmder) (*ringShard, error) { |
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cmdInfo := c.cmdInfo(cmd.Name()) |
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pos := cmdFirstKeyPos(cmd, cmdInfo) |
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if pos == 0 { |
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return c.shards.Random() |
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} |
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firstKey := cmd.stringArg(pos) |
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return c.shards.GetByKey(firstKey) |
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} |
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// Do creates a Cmd from the args and processes the cmd. |
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func (c *Ring) Do(args ...interface{}) *Cmd { |
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cmd := NewCmd(args...) |
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c.Process(cmd) |
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return cmd |
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} |
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func (c *Ring) WrapProcess( |
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fn func(oldProcess func(cmd Cmder) error) func(cmd Cmder) error, |
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) { |
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c.process = fn(c.process) |
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} |
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func (c *Ring) Process(cmd Cmder) error { |
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return c.process(cmd) |
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} |
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func (c *Ring) defaultProcess(cmd Cmder) error { |
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for attempt := 0; attempt <= c.opt.MaxRetries; attempt++ { |
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if attempt > 0 { |
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time.Sleep(c.retryBackoff(attempt)) |
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} |
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shard, err := c.cmdShard(cmd) |
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if err != nil { |
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cmd.setErr(err) |
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return err |
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} |
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err = shard.Client.Process(cmd) |
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if err == nil { |
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return nil |
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} |
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if !internal.IsRetryableError(err, cmd.readTimeout() == nil) { |
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return err |
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} |
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} |
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return cmd.Err() |
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} |
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func (c *Ring) Pipeline() Pipeliner { |
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pipe := Pipeline{ |
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exec: c.processPipeline, |
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} |
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pipe.cmdable.setProcessor(pipe.Process) |
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return &pipe |
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} |
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func (c *Ring) Pipelined(fn func(Pipeliner) error) ([]Cmder, error) { |
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return c.Pipeline().Pipelined(fn) |
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} |
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func (c *Ring) WrapProcessPipeline( |
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fn func(oldProcess func([]Cmder) error) func([]Cmder) error, |
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) { |
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c.processPipeline = fn(c.processPipeline) |
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} |
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func (c *Ring) defaultProcessPipeline(cmds []Cmder) error { |
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cmdsMap := make(map[string][]Cmder) |
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for _, cmd := range cmds { |
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cmdInfo := c.cmdInfo(cmd.Name()) |
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hash := cmd.stringArg(cmdFirstKeyPos(cmd, cmdInfo)) |
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if hash != "" { |
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hash = c.shards.Hash(hashtag.Key(hash)) |
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} |
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cmdsMap[hash] = append(cmdsMap[hash], cmd) |
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} |
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for attempt := 0; attempt <= c.opt.MaxRetries; attempt++ { |
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if attempt > 0 { |
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time.Sleep(c.retryBackoff(attempt)) |
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} |
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var mu sync.Mutex |
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var failedCmdsMap map[string][]Cmder |
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var wg sync.WaitGroup |
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for hash, cmds := range cmdsMap { |
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wg.Add(1) |
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go func(hash string, cmds []Cmder) { |
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defer wg.Done() |
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shard, err := c.shards.GetByHash(hash) |
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if err != nil { |
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setCmdsErr(cmds, err) |
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return |
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} |
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cn, err := shard.Client.getConn() |
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if err != nil { |
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setCmdsErr(cmds, err) |
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return |
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} |
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canRetry, err := shard.Client.pipelineProcessCmds(cn, cmds) |
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shard.Client.releaseConnStrict(cn, err) |
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if canRetry && internal.IsRetryableError(err, true) { |
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mu.Lock() |
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if failedCmdsMap == nil { |
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failedCmdsMap = make(map[string][]Cmder) |
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} |
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failedCmdsMap[hash] = cmds |
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mu.Unlock() |
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} |
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}(hash, cmds) |
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} |
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wg.Wait() |
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if len(failedCmdsMap) == 0 { |
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break |
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} |
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cmdsMap = failedCmdsMap |
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} |
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return cmdsFirstErr(cmds) |
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} |
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func (c *Ring) TxPipeline() Pipeliner { |
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panic("not implemented") |
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} |
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func (c *Ring) TxPipelined(fn func(Pipeliner) error) ([]Cmder, error) { |
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panic("not implemented") |
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} |
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// Close closes the ring client, releasing any open resources. |
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// |
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// It is rare to Close a Ring, as the Ring is meant to be long-lived |
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// and shared between many goroutines. |
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func (c *Ring) Close() error { |
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return c.shards.Close() |
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} |
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func newConsistentHash(opt *RingOptions) *consistenthash.Map { |
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return consistenthash.New(opt.HashReplicas, consistenthash.Hash(opt.Hash)) |
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}
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