Платформа ЦРНП "Мирокод" для разработки проектов
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195 lines
5.7 KiB
195 lines
5.7 KiB
// Copyright 2019 The Gitea Authors. All rights reserved. |
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// Use of this source code is governed by a MIT-style |
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// license that can be found in the LICENSE file. |
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package queue |
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import ( |
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"context" |
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"sync" |
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"time" |
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"code.gitea.io/gitea/modules/log" |
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) |
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// PersistableChannelQueueType is the type for persistable queue |
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const PersistableChannelQueueType Type = "persistable-channel" |
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// PersistableChannelQueueConfiguration is the configuration for a PersistableChannelQueue |
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type PersistableChannelQueueConfiguration struct { |
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Name string |
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DataDir string |
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BatchLength int |
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QueueLength int |
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Timeout time.Duration |
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MaxAttempts int |
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Workers int |
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MaxWorkers int |
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BlockTimeout time.Duration |
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BoostTimeout time.Duration |
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BoostWorkers int |
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} |
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// PersistableChannelQueue wraps a channel queue and level queue together |
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type PersistableChannelQueue struct { |
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*ChannelQueue |
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delayedStarter |
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lock sync.Mutex |
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closed chan struct{} |
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} |
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// NewPersistableChannelQueue creates a wrapped batched channel queue with persistable level queue backend when shutting down |
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// This differs from a wrapped queue in that the persistent queue is only used to persist at shutdown/terminate |
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func NewPersistableChannelQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error) { |
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configInterface, err := toConfig(PersistableChannelQueueConfiguration{}, cfg) |
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if err != nil { |
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return nil, err |
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} |
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config := configInterface.(PersistableChannelQueueConfiguration) |
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channelQueue, err := NewChannelQueue(handle, ChannelQueueConfiguration{ |
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QueueLength: config.QueueLength, |
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BatchLength: config.BatchLength, |
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Workers: config.Workers, |
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MaxWorkers: config.MaxWorkers, |
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BlockTimeout: config.BlockTimeout, |
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BoostTimeout: config.BoostTimeout, |
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BoostWorkers: config.BoostWorkers, |
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Name: config.Name + "-channel", |
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}, exemplar) |
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if err != nil { |
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return nil, err |
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} |
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// the level backend only needs temporary workers to catch up with the previously dropped work |
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levelCfg := LevelQueueConfiguration{ |
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DataDir: config.DataDir, |
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QueueLength: config.QueueLength, |
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BatchLength: config.BatchLength, |
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Workers: 1, |
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MaxWorkers: 6, |
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BlockTimeout: 1 * time.Second, |
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BoostTimeout: 5 * time.Minute, |
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BoostWorkers: 5, |
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Name: config.Name + "-level", |
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} |
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levelQueue, err := NewLevelQueue(handle, levelCfg, exemplar) |
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if err == nil { |
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queue := &PersistableChannelQueue{ |
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ChannelQueue: channelQueue.(*ChannelQueue), |
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delayedStarter: delayedStarter{ |
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internal: levelQueue.(*LevelQueue), |
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name: config.Name, |
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}, |
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closed: make(chan struct{}), |
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} |
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_ = GetManager().Add(queue, PersistableChannelQueueType, config, exemplar, nil) |
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return queue, nil |
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} |
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if IsErrInvalidConfiguration(err) { |
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// Retrying ain't gonna make this any better... |
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return nil, ErrInvalidConfiguration{cfg: cfg} |
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} |
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queue := &PersistableChannelQueue{ |
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ChannelQueue: channelQueue.(*ChannelQueue), |
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delayedStarter: delayedStarter{ |
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cfg: levelCfg, |
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underlying: LevelQueueType, |
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timeout: config.Timeout, |
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maxAttempts: config.MaxAttempts, |
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name: config.Name, |
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}, |
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closed: make(chan struct{}), |
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} |
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_ = GetManager().Add(queue, PersistableChannelQueueType, config, exemplar, nil) |
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return queue, nil |
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} |
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// Name returns the name of this queue |
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func (p *PersistableChannelQueue) Name() string { |
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return p.delayedStarter.name |
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} |
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// Push will push the indexer data to queue |
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func (p *PersistableChannelQueue) Push(data Data) error { |
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select { |
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case <-p.closed: |
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return p.internal.Push(data) |
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default: |
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return p.ChannelQueue.Push(data) |
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} |
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} |
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// Run starts to run the queue |
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func (p *PersistableChannelQueue) Run(atShutdown, atTerminate func(context.Context, func())) { |
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p.lock.Lock() |
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if p.internal == nil { |
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err := p.setInternal(atShutdown, p.ChannelQueue.pool.handle, p.exemplar) |
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p.lock.Unlock() |
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if err != nil { |
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log.Fatal("Unable to create internal queue for %s Error: %v", p.Name(), err) |
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return |
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} |
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} else { |
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p.lock.Unlock() |
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} |
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atShutdown(context.Background(), p.Shutdown) |
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atTerminate(context.Background(), p.Terminate) |
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// Just run the level queue - we shut it down later |
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go p.internal.Run(func(_ context.Context, _ func()) {}, func(_ context.Context, _ func()) {}) |
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go func() { |
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_ = p.ChannelQueue.pool.AddWorkers(p.workers, 0) |
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}() |
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log.Trace("PersistableChannelQueue: %s Waiting til closed", p.delayedStarter.name) |
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<-p.closed |
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log.Trace("PersistableChannelQueue: %s Cancelling pools", p.delayedStarter.name) |
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p.ChannelQueue.pool.cancel() |
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p.internal.(*LevelQueue).pool.cancel() |
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log.Trace("PersistableChannelQueue: %s Waiting til done", p.delayedStarter.name) |
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p.ChannelQueue.pool.Wait() |
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p.internal.(*LevelQueue).pool.Wait() |
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// Redirect all remaining data in the chan to the internal channel |
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go func() { |
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log.Trace("PersistableChannelQueue: %s Redirecting remaining data", p.delayedStarter.name) |
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for data := range p.ChannelQueue.pool.dataChan { |
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_ = p.internal.Push(data) |
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} |
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log.Trace("PersistableChannelQueue: %s Done Redirecting remaining data", p.delayedStarter.name) |
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}() |
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log.Trace("PersistableChannelQueue: %s Done main loop", p.delayedStarter.name) |
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} |
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// Shutdown processing this queue |
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func (p *PersistableChannelQueue) Shutdown() { |
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log.Trace("PersistableChannelQueue: %s Shutdown", p.delayedStarter.name) |
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select { |
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case <-p.closed: |
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default: |
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p.lock.Lock() |
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defer p.lock.Unlock() |
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if p.internal != nil { |
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p.internal.(*LevelQueue).Shutdown() |
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} |
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close(p.closed) |
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} |
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} |
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// Terminate this queue and close the queue |
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func (p *PersistableChannelQueue) Terminate() { |
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log.Trace("PersistableChannelQueue: %s Terminating", p.delayedStarter.name) |
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p.Shutdown() |
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p.lock.Lock() |
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defer p.lock.Unlock() |
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if p.internal != nil { |
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p.internal.(*LevelQueue).Terminate() |
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} |
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} |
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func init() { |
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queuesMap[PersistableChannelQueueType] = NewPersistableChannelQueue |
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}
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